python简单小游戏代码100行,python小游戏代码大全_python游戏代码-程序员宅基地

技术标签: 人工智能  

大家好,给大家分享一下python简单小游戏代码100行,很多人还不知道这一点。下面详细解释一下。现在让我们来看看!

download: python小游戏代码

1、python 编写一个彩票游戏?

按照题目要求编写燃悔中的Python程序如下

import random

numlist=random.sample(range(0,10),5)

while numlist[0]==0:

    numlist=random.sample(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

2、请用PYTHON编一个小游戏,如五子棋,连连看,贪吃蛇,扫雷,计算器等等

按照题目要求编写燃悔中的Python程序如下

import random

numlist=random.sample(range(0,10),5)

while numlist[0]==0:

    numlist=random.sample(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

#!/usr/bin/python
from Tkinter import *
import random
class snake(Frame):
        def __init__(self, master=None):
 宴和改               Frame.__init__(self, master)
                 = [(0,0)]
                id = []
                 = [ -1, -1 ]
                id = -1
                count = 10
                 = 500
                 = 3
                self.speed = 500
                 = self.winfo_toplevel()
                .resizable(False, False)
                ()
                self.canvas = Canvas(self)
                ()
                self.canvas.config(, ,relief=RIDGE)
                self.drawgrid()
                s = 
                id = self.canvas.create_rectangle([0][0]*s,[0][1]*s,
                        ([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")
                id.insert(0, id)
                self.bind_all("<KeyRelease>", self.keyrelease)
                self.drawfood()
                self.after(self.speed, self.drawsnake)
        def drawgrid(self):
                s = 
                for i in range(0, count+1):
                        self.canvas.create_line(i*s, 0, i*s, )
                        self.canvas.create_line(0, i*s, , i*s)
        def drawsnake(self):
                s = 
                head = [0]
                new = [head[0], head[1]]
                if  == 1:
                        new[1] = (head[1]-1) % count
                elif  == 2:
                        new[0] = (head[0]+1) % count
                elif  == 3:
                        new[1] = (head[1]+1) % count
                else:
                        new[0] = (head[0]-1) % count
                next = ( new[0], new[1] )
                if next in :
                        exit()
                elif next == ([0], [1]):
                        .insert(0, next)
                      晌判  id.insert(0, id)
                        self.drawfood()
                else:
                        tail = ()
                        id = ()
                        (id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
             棚和           .insert(0, next)
                        id.insert(0, id)
                self.after(self.speed, self.drawsnake)
        def drawfood(self):
                s = 
                x = random.randrange(0, count)
                y = random.randrange(0, count)
                while (x, y) in :
                        x = random.randrange(0, count)
                        y = random.randrange(0, count)
                id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
                [0] = x
                [1] = y
                id = id
        def keyrelease(self, event):
                if event.keysym == "Up" and  != 3:
                         = 1
                elif event.keysym == "Right" and  !=4:
                         = 2
                elif event.keysym == "Down" and  != 1:
                         = 3
                elif event.keysym == "Left" and  != 2:
                         = 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()

贪食蛇

3、好玩的python代码

按照题目要求编写燃悔中的Python程序如下

import random

numlist=random.sample(range(0,10),5)

while numlist[0]==0:

    numlist=random.sample(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

#!/usr/bin/python
from Tkinter import *
import random
class snake(Frame):
        def __init__(self, master=None):
 宴和改               Frame.__init__(self, master)
                 = [(0,0)]
                id = []
                 = [ -1, -1 ]
                id = -1
                count = 10
                 = 500
                 = 3
                self.speed = 500
                 = self.winfo_toplevel()
                .resizable(False, False)
                ()
                self.canvas = Canvas(self)
                ()
                self.canvas.config(, ,relief=RIDGE)
                self.drawgrid()
                s = 
                id = self.canvas.create_rectangle([0][0]*s,[0][1]*s,
                        ([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")
                id.insert(0, id)
                self.bind_all("<KeyRelease>", self.keyrelease)
                self.drawfood()
                self.after(self.speed, self.drawsnake)
        def drawgrid(self):
                s = 
                for i in range(0, count+1):
                        self.canvas.create_line(i*s, 0, i*s, )
                        self.canvas.create_line(0, i*s, , i*s)
        def drawsnake(self):
                s = 
                head = [0]
                new = [head[0], head[1]]
                if  == 1:
                        new[1] = (head[1]-1) % count
                elif  == 2:
                        new[0] = (head[0]+1) % count
                elif  == 3:
                        new[1] = (head[1]+1) % count
                else:
                        new[0] = (head[0]-1) % count
                next = ( new[0], new[1] )
                if next in :
                        exit()
                elif next == ([0], [1]):
                        .insert(0, next)
                      晌判  id.insert(0, id)
                        self.drawfood()
                else:
                        tail = ()
                        id = ()
                        (id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
             棚和           .insert(0, next)
                        id.insert(0, id)
                self.after(self.speed, self.drawsnake)
        def drawfood(self):
                s = 
                x = random.randrange(0, count)
                y = random.randrange(0, count)
                while (x, y) in :
                        x = random.randrange(0, count)
                        y = random.randrange(0, count)
                id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
                [0] = x
                [1] = y
                id = id
        def keyrelease(self, event):
                if event.keysym == "Up" and  != 3:
                         = 1
                elif event.keysym == "Right" and  !=4:
                         = 2
                elif event.keysym == "Down" and  != 1:
                         = 3
                elif event.keysym == "Left" and  != 2:
                         = 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()

贪食蛇

先选取了6个自己认为值得玩味的python代码,希望对正在学习python的你有所帮助。

如下代码块可以用来计算执行特定代码所花费的时间。该算法会打乱列表元素的顺序,它主要会通过Fisher-Yates算法对新列表进行排序:不需要额外的操作就能交换两个变量的值。

Python做游戏。Pygame还是不错的,但只适合做小游戏。用Pygame写个植物大战僵尸还是可以的猜团。推荐教程用Python和Pygame写游戏空嫌。Python在游戏服务器方面也有应用。EVE这种游戏都大量用Python。

这里不再一股脑把数学知识全丢出来,我们边写代码边说理论。首先,确保你安装和导入了Tkinter,它是Python的标准GUI库,广泛应用于各种各样的项目和程序开发,在Python中使用Tkinter可以快速的创建GUI应用程序。

ant蚂蚁bagels百吉饼另外贪吃蛇,吃豆子都是可以的,直接代码就可以玩。Python包括随您的安装一起分发的大量标准库。标准库有一个称为Turtle的模块,这是一种向普通人介绍python编程的流行斗兆手方法。

简单好玩的编程代码如下所示:gsh=msgbox(已经准备好格式化,准备开始。

4、球球各位大神怎么用python写一个猜词小游戏的代码?

按照题目要求编写燃悔中的Python程序如下

import random

numlist=random.sample(range(0,10),5)

while numlist[0]==0:

    numlist=random.sample(range(0,10),5)

num=int(''.join([str(i) for i in numlist]))

inputnum=int(input("输入号:"))

bonus=0

count=0

if inputnum==num:

 bonus=10000

else:

 for i in set(str(inputnum)):

  if int(i) in numlist:

   count+=1

 bonus=1000*count

print("彩票号:%d" % num)

print("奖皮山金:前唤%d元" % bonus)

(注意源代码的缩进)

#!/usr/bin/python
from Tkinter import *
import random
class snake(Frame):
        def __init__(self, master=None):
 宴和改               Frame.__init__(self, master)
                 = [(0,0)]
                id = []
                 = [ -1, -1 ]
                id = -1
                count = 10
                 = 500
                 = 3
                self.speed = 500
                 = self.winfo_toplevel()
                .resizable(False, False)
                ()
                self.canvas = Canvas(self)
                ()
                self.canvas.config(, ,relief=RIDGE)
                self.drawgrid()
                s = 
                id = self.canvas.create_rectangle([0][0]*s,[0][1]*s,
                        ([0][0]+1)*s, ([0][1]+1)*s, fill="yellow")
                id.insert(0, id)
                self.bind_all("<KeyRelease>", self.keyrelease)
                self.drawfood()
                self.after(self.speed, self.drawsnake)
        def drawgrid(self):
                s = 
                for i in range(0, count+1):
                        self.canvas.create_line(i*s, 0, i*s, )
                        self.canvas.create_line(0, i*s, , i*s)
        def drawsnake(self):
                s = 
                head = [0]
                new = [head[0], head[1]]
                if  == 1:
                        new[1] = (head[1]-1) % count
                elif  == 2:
                        new[0] = (head[0]+1) % count
                elif  == 3:
                        new[1] = (head[1]+1) % count
                else:
                        new[0] = (head[0]-1) % count
                next = ( new[0], new[1] )
                if next in :
                        exit()
                elif next == ([0], [1]):
                        .insert(0, next)
                      晌判  id.insert(0, id)
                        self.drawfood()
                else:
                        tail = ()
                        id = ()
                        (id, (next[0]-tail[0])*s, (next[1]-tail[1])*s)
             棚和           .insert(0, next)
                        id.insert(0, id)
                self.after(self.speed, self.drawsnake)
        def drawfood(self):
                s = 
                x = random.randrange(0, count)
                y = random.randrange(0, count)
                while (x, y) in :
                        x = random.randrange(0, count)
                        y = random.randrange(0, count)
                id = self.canvas.create_rectangle(x*s,y*s, (x+1)*s, (y+1)*s, fill="yellow")
                [0] = x
                [1] = y
                id = id
        def keyrelease(self, event):
                if event.keysym == "Up" and  != 3:
                         = 1
                elif event.keysym == "Right" and  !=4:
                         = 2
                elif event.keysym == "Down" and  != 1:
                         = 3
                elif event.keysym == "Left" and  != 2:
                         = 4
app = snake()
app.master.title("Greedy Snake")
app.mainloop()

贪食蛇

先选取了6个自己认为值得玩味的python代码,希望对正在学习python的你有所帮助。

如下代码块可以用来计算执行特定代码所花费的时间。该算法会打乱列表元素的顺序,它主要会通过Fisher-Yates算法对新列表进行排序:不需要额外的操作就能交换两个变量的值。

Python做游戏。Pygame还是不错的,但只适合做小游戏。用Pygame写个植物大战僵尸还是可以的猜团。推荐教程用Python和Pygame写游戏空嫌。Python在游戏服务器方面也有应用。EVE这种游戏都大量用Python。

这里不再一股脑把数学知识全丢出来,我们边写代码边说理论。首先,确保你安装和导入了Tkinter,它是Python的标准GUI库,广泛应用于各种各样的项目和程序开发,在Python中使用Tkinter可以快速的创建GUI应用程序。

ant蚂蚁bagels百吉饼另外贪吃蛇,吃豆子都是可以的,直接代码就可以玩。Python包括随您的安装一起分发的大量标准库。标准库有一个称为Turtle的模块,这是一种向普通人介绍python编程的流行斗兆手方法。

简单好玩的编程代码如下所示:gsh=msgbox(已经准备好格式化,准备开始。

key = input('请输入一个单词:')
description = input('输入单词描述:')
chance = 5
mark = 5
print('现在开始游戏')
print(description + ' '+'\t 这是单词的描述,请你输入这个单词: ')
for i in range(0, 5):
a = input('请你输入单岩竖词:')
if a == key:
print('恭喜你答对了,您的分数%d', mark)
else:
print('对不起,你打错了,你还有 %d 次机会,你粗历大的分数%d' % (chance-1, mark-1))
if chance == 0:
print('很烂败抱歉,你已经没有机会了,最后得分%d' % mark)
chance -= 1
mark -= 1

版权声明:本文为博主原创文章,遵循 CC 4.0 BY-SA 版权协议,转载请附上原文出处链接和本声明。
本文链接:https://blog.csdn.net/chatgpt002/article/details/132019972

智能推荐

前端开发之vue-grid-layout的使用和实例-程序员宅基地

文章浏览阅读1.1w次,点赞7次,收藏34次。vue-grid-layout的使用、实例、遇到的问题和解决方案_vue-grid-layout

Power Apps-上传附件控件_powerapps点击按钮上传附件-程序员宅基地

文章浏览阅读218次。然后连接一个数据源,就会在下面自动产生一个添加附件的组件。把这个控件复制粘贴到页面里,就可以单独使用来上传了。插入一个“编辑”窗体。_powerapps点击按钮上传附件

C++ 面向对象(Object-Oriented)的特征 & 构造函数& 析构函数_"object(cnofd[\"ofdrender\"])十条"-程序员宅基地

文章浏览阅读264次。(1) Abstraction (抽象)(2) Polymorphism (多态)(3) Inheritance (继承)(4) Encapsulation (封装)_"object(cnofd[\"ofdrender\"])十条"

修改node_modules源码,并保存,使用patch-package打补丁,git提交代码后,所有人可以用到修改后的_修改 node_modules-程序员宅基地

文章浏览阅读133次。删除node_modules,重新npm install看是否成功。在 package.json 文件中的 scripts 中加入。修改你的第三方库的bug等。然后目录会多出一个目录文件。_修改 node_modules

【】kali--password:su的 Authentication failure问题,&sudo passwd root输入密码时Sorry, try again._password: su: authentication failure-程序员宅基地

文章浏览阅读883次。【代码】【】kali--password:su的 Authentication failure问题,&sudo passwd root输入密码时Sorry, try again._password: su: authentication failure

整理5个优秀的微信小程序开源项目_微信小程序开源模板-程序员宅基地

文章浏览阅读1w次,点赞13次,收藏97次。整理5个优秀的微信小程序开源项目。收集了微信小程序开发过程中会使用到的资料、问题以及第三方组件库。_微信小程序开源模板

随便推点

Centos7最简搭建NFS服务器_centos7 搭建nfs server-程序员宅基地

文章浏览阅读128次。Centos7最简搭建NFS服务器_centos7 搭建nfs server

Springboot整合Mybatis-Plus使用总结(mybatis 坑补充)_mybaitis-plus ruledataobjectattributemapper' and '-程序员宅基地

文章浏览阅读1.2k次,点赞2次,收藏3次。前言mybatis在持久层框架中还是比较火的,一般项目都是基于ssm。虽然mybatis可以直接在xml中通过SQL语句操作数据库,很是灵活。但正其操作都要通过SQL语句进行,就必须写大量的xml文件,很是麻烦。mybatis-plus就很好的解决了这个问题。..._mybaitis-plus ruledataobjectattributemapper' and 'com.picc.rule.management.d

EECE 1080C / Programming for ECESummer 2022 Laboratory 4: Global Functions Practice_eece1080c-程序员宅基地

文章浏览阅读325次。EECE 1080C / Programming for ECESummer 2022Laboratory 4: Global Functions PracticePlagiarism will not be tolerated:Topics covered:function creation and call statements (emphasis on global functions)Objective:To practice program development b_eece1080c

洛谷p4777 【模板】扩展中国剩余定理-程序员宅基地

文章浏览阅读53次。被同机房早就1年前就学过的东西我现在才学,wtcl。设要求的数为\(x\)。设当前处理到第\(k\)个同余式,设\(M = LCM ^ {k - 1} _ {i - 1}\) ,前\(k - 1\)个的通解就是\(x + i * M\)。那么其实第\(k\)个来说,其实就是求一个\(y\)使得\(x + y * M ≡ a_k(mod b_k)\)转化一下就是\(y * M ...

android 退出应用没有走ondestory方法,[Android基础论]为何Activity退出之后,系统没有调用onDestroy方法?...-程序员宅基地

文章浏览阅读1.3k次。首先,问题是如何出现的?晚上复查代码,发现一个activity没有调用自己的ondestroy方法我表示非常的费解,于是我检查了下代码。发现再finish代码之后接了如下代码finish();System.exit(0);//这就是罪魁祸首为什么这样写会出现问题System.exit(0);////看一下函数的原型public static void exit (int code)//Added ..._android 手动杀死app,activity不执行ondestroy

SylixOS快问快答_select函数 导致堆栈溢出 sylixos-程序员宅基地

文章浏览阅读894次。Q: SylixOS 版权是什么形式, 是否分为<开发版税>和<运行时版税>.A: SylixOS 是开源并免费的操作系统, 支持 BSD/GPL 协议(GPL 版本暂未确定). 没有任何的运行时版税. 您可以用她来做任何 您喜欢做的项目. 也可以修改 SylixOS 的源代码, 不需要支付任何费用. 当然笔者希望您可以将使用 SylixOS 开发的项目 (不需要开源)或对 SylixOS 源码的修改及时告知笔者.需要指出: SylixOS 本身仅是笔者用来提升自己水平而开发的_select函数 导致堆栈溢出 sylixos

推荐文章

热门文章

相关标签